/* Sample application to demonstrat FT800 primitives, widgets and customized screen shots */

#include "FT_Platform.h"
#ifdef MSVC_PLATFORM
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <windows.h>
#include <io.h>
#include <direct.h>
#endif

#define SAMAPP_DELAY_BTW_APIS (1000)
#define SAMAPP_ENABLE_DELAY() Ft_Gpu_Hal_Sleep(SAMAPP_DELAY_BTW_APIS)
#define SAMAPP_ENABLE_DELAY_VALUE(x) Ft_Gpu_Hal_Sleep(x)


/* Global variables for display resolution to support various display panels */
/* Default is WQVGA - 480x272 */
ft_int16_t FT_DispWidth = 480;
ft_int16_t FT_DispHeight = 272;
ft_int16_t FT_DispHCycle =  548;
ft_int16_t FT_DispHOffset = 43;
ft_int16_t FT_DispHSync0 = 0;
ft_int16_t FT_DispHSync1 = 41;
ft_int16_t FT_DispVCycle = 292;
ft_int16_t FT_DispVOffset = 12;
ft_int16_t FT_DispVSync0 = 0;
ft_int16_t FT_DispVSync1 = 10;
ft_uint8_t FT_DispPCLK = 5;
ft_char8_t FT_DispSwizzle = 0;
ft_char8_t FT_DispPCLKPol = 1;

/* Global used for buffer optimization */
Ft_Gpu_Hal_Context_t host,*phost;


ft_uint32_t Ft_CmdBuffer_Index;
ft_uint32_t Ft_DlBuffer_Index;

#ifdef BUFFER_OPTIMIZATION
ft_uint8_t  Ft_DlBuffer[FT_DL_SIZE];
ft_uint8_t  Ft_CmdBuffer[FT_CMD_FIFO_SIZE];
#endif

ft_void_t Ft_App_WrCoCmd_Buffer(Ft_Gpu_Hal_Context_t *phost,ft_uint32_t cmd)
{
#ifdef  BUFFER_OPTIMIZATION
   /* Copy the command instruction into buffer */
   ft_uint32_t *pBuffcmd;
   pBuffcmd =(ft_uint32_t*)&Ft_CmdBuffer[Ft_CmdBuffer_Index];
   *pBuffcmd = cmd;
#endif
#ifdef ARDUINO_PLATFORM
   Ft_Gpu_Hal_WrCmd32(phost,cmd);
#endif

   /* Increment the command index */
   Ft_CmdBuffer_Index += FT_CMD_SIZE;  
}

ft_void_t Ft_App_WrDlCmd_Buffer(Ft_Gpu_Hal_Context_t *phost,ft_uint32_t cmd)
{
#ifdef BUFFER_OPTIMIZATION  
   /* Copy the command instruction into buffer */
   ft_uint32_t *pBuffcmd;
   pBuffcmd =(ft_uint32_t*)&Ft_DlBuffer[Ft_DlBuffer_Index];
   *pBuffcmd = cmd;
#endif

#ifdef ARDUINO_PLATFORM
   Ft_Gpu_Hal_Wr32(phost,(RAM_DL+Ft_DlBuffer_Index),cmd);
#endif
   /* Increment the command index */
   Ft_DlBuffer_Index += FT_CMD_SIZE;  
}

ft_void_t Ft_App_WrCoStr_Buffer(Ft_Gpu_Hal_Context_t *phost,const ft_char8_t *s)
{
#ifdef  BUFFER_OPTIMIZATION  
  ft_uint16_t length = 0;
  length = strlen(s) + 1;//last for the null termination
  
  strcpy(&Ft_CmdBuffer[Ft_CmdBuffer_Index],s);  

  /* increment the length and align it by 4 bytes */
  Ft_CmdBuffer_Index += ((length + 3) & ~3);  
#endif  
}

ft_void_t Ft_App_Flush_DL_Buffer(Ft_Gpu_Hal_Context_t *phost)
{
#ifdef  BUFFER_OPTIMIZATION    
   if (Ft_DlBuffer_Index> 0)
     Ft_Gpu_Hal_WrMem(phost,RAM_DL,Ft_DlBuffer,Ft_DlBuffer_Index);
#endif     
   Ft_DlBuffer_Index = 0;
   
}

ft_void_t Ft_App_Flush_Co_Buffer(Ft_Gpu_Hal_Context_t *phost)
{
#ifdef  BUFFER_OPTIMIZATION    
   if (Ft_CmdBuffer_Index > 0)
     Ft_Gpu_Hal_WrCmdBuf(phost,Ft_CmdBuffer,Ft_CmdBuffer_Index);
#endif     
   Ft_CmdBuffer_Index = 0;
}


/* API to give fadeout effect by changing the display PWM from 100 till 0 */
ft_void_t SAMAPP_fadeout()
{
   ft_int32_t i;
	
	for (i = 100; i >= 0; i -= 3) 
	{
		Ft_Gpu_Hal_Wr8(phost,REG_PWM_DUTY,i);

		Ft_Gpu_Hal_Sleep(2);//sleep for 2 ms
	}
}

/* API to perform display fadein effect by changing the display PWM from 0 till 100 and finally 128 */
ft_void_t SAMAPP_fadein()
{
	ft_int32_t i;
	
	for (i = 0; i <=100 ; i += 3) 
	{
		Ft_Gpu_Hal_Wr8(phost,REG_PWM_DUTY,i);
		Ft_Gpu_Hal_Sleep(2);//sleep for 2 ms
	}
	/* Finally make the PWM 100% */
	i = 128;
	Ft_Gpu_Hal_Wr8(phost,REG_PWM_DUTY,i);
}


/* API to check the status of previous DLSWAP and perform DLSWAP of new DL */
/* Check for the status of previous DLSWAP and if still not done wait for few ms and check again */
ft_void_t SAMAPP_GPU_DLSwap(ft_uint8_t DL_Swap_Type)
{
	ft_uint8_t Swap_Type = DLSWAP_FRAME,Swap_Done = DLSWAP_FRAME;

	if(DL_Swap_Type == DLSWAP_LINE)
	{
		Swap_Type = DLSWAP_LINE;
	}

	/* Perform a new DL swap */
	Ft_Gpu_Hal_Wr8(phost,REG_DLSWAP,Swap_Type);

	/* Wait till the swap is done */
	while(Swap_Done)
	{
		Swap_Done = Ft_Gpu_Hal_Rd8(phost,REG_DLSWAP);

		if(DLSWAP_DONE != Swap_Done)
		{
			Ft_Gpu_Hal_Sleep(10);//wait for 10ms
		}
	}	
}


ft_void_t Ft_BootupConfig()
{

	/* Do a power cycle for safer side */
	Ft_Gpu_Hal_Powercycle(phost,FT_TRUE);
	  Ft_Gpu_Hal_Rd16(phost,RAM_G);
	/* Set the clk to external clock */
	Ft_Gpu_HostCommand(phost,FT_GPU_EXTERNAL_OSC);  
	Ft_Gpu_Hal_Sleep(10);
	  

	/* Switch PLL output to 48MHz */
	Ft_Gpu_HostCommand(phost,FT_GPU_PLL_48M);  
	Ft_Gpu_Hal_Sleep(10);

	/* Do a core reset for safer side */
	Ft_Gpu_HostCommand(phost,FT_GPU_CORE_RESET);     

	/* Access address 0 to wake up the FT800 */
	Ft_Gpu_HostCommand(phost,FT_GPU_ACTIVE_M);  

    Ft_Gpu_Hal_Wr8(phost, REG_GPIO_DIR,0x80 | Ft_Gpu_Hal_Rd8(phost,REG_GPIO_DIR));
    Ft_Gpu_Hal_Wr8(phost, REG_GPIO,0x080 | Ft_Gpu_Hal_Rd8(phost,REG_GPIO));
	
	{
		ft_uint8_t chipid;
		//Read Register ID to check if FT800 is ready. 
		chipid = Ft_Gpu_Hal_Rd8(phost, REG_ID);
		while(chipid != 0x7C)
			chipid = Ft_Gpu_Hal_Rd8(phost, REG_ID);
#ifdef MSVC_PLATFORM
		printf("VC1 register ID after wake up %x\n",chipid);
#endif
	}
	/* Configuration of LCD display */
#ifdef SAMAPP_DISPLAY_QVGA	
	/* Values specific to QVGA LCD display */
	FT_DispWidth = 320;
	FT_DispHeight = 240;
	FT_DispHCycle =  408;
	FT_DispHOffset = 70;
	FT_DispHSync0 = 0;
	FT_DispHSync1 = 10;
	FT_DispVCycle = 263;
	FT_DispVOffset = 13;
	FT_DispVSync0 = 0;
	FT_DispVSync1 = 2;
	FT_DispPCLK = 8;
	FT_DispSwizzle = 2;
	FT_DispPCLKPol = 0;
#endif

    Ft_Gpu_Hal_Wr16(phost, REG_HCYCLE, FT_DispHCycle);
    Ft_Gpu_Hal_Wr16(phost, REG_HOFFSET, FT_DispHOffset);
    Ft_Gpu_Hal_Wr16(phost, REG_HSYNC0, FT_DispHSync0);
    Ft_Gpu_Hal_Wr16(phost, REG_HSYNC1, FT_DispHSync1);
    Ft_Gpu_Hal_Wr16(phost, REG_VCYCLE, FT_DispVCycle);
    Ft_Gpu_Hal_Wr16(phost, REG_VOFFSET, FT_DispVOffset);
    Ft_Gpu_Hal_Wr16(phost, REG_VSYNC0, FT_DispVSync0);
    Ft_Gpu_Hal_Wr16(phost, REG_VSYNC1, FT_DispVSync1);
    Ft_Gpu_Hal_Wr8(phost, REG_SWIZZLE, FT_DispSwizzle);
    Ft_Gpu_Hal_Wr8(phost, REG_PCLK_POL, FT_DispPCLKPol);
    Ft_Gpu_Hal_Wr8(phost, REG_PCLK,FT_DispPCLK);//after this display is visible on the LCD
    Ft_Gpu_Hal_Wr16(phost, REG_HSIZE, FT_DispWidth);
    Ft_Gpu_Hal_Wr16(phost, REG_VSIZE, FT_DispHeight);


    /* Touch configuration - configure the resistance value to 1200 - this value is specific to customer requirement and derived by experiment */
    Ft_Gpu_Hal_Wr16(phost, REG_TOUCH_RZTHRESH,1200);
    Ft_Gpu_Hal_Wr8(phost, REG_GPIO_DIR,0xff);
        Ft_Gpu_Hal_Wr8(phost, REG_GPIO,0x0ff);

}


#ifdef SAMAPP_ENABLE_APIS_SET0

/* Optimized implementation of sin and cos table - precision is 16 bit */
FT_PROGMEM ft_prog_uint16_t sintab[] = {
0, 402, 804, 1206, 1607, 2009, 2410, 2811, 3211, 3611, 4011, 4409, 4807, 5205, 5601, 5997, 6392, 
6786, 7179, 7571, 7961, 8351, 8739, 9126, 9511, 9895, 10278, 10659, 11038, 11416, 11792, 12166, 12539,
12909, 13278, 13645, 14009, 14372, 14732, 15090, 15446, 15799, 16150, 16499, 16845, 17189, 17530, 17868,
18204, 18537, 18867, 19194, 19519, 19840, 20159, 20474, 20787, 21096, 21402, 21705, 22004, 22301, 22594, 
22883, 23169, 23452, 23731, 24006, 24278, 24546, 24811, 25072, 25329, 25582, 25831, 26077, 26318, 26556, 26789, 
27019, 27244, 27466, 27683, 27896, 28105, 28309, 28510, 28706, 28897, 29085, 29268, 29446, 29621, 29790, 29955, 
30116, 30272, 30424, 30571, 30713, 30851, 30984, 31113, 31236, 31356, 31470, 31580, 31684, 31785, 31880, 31970, 
32056, 32137, 32213, 32284, 32350, 32412, 32468, 32520, 32567, 32609, 32646, 32678, 32705, 32727, 32744, 32757, 
32764, 32767, 32764};



ft_int16_t SAMAPP_qsin(ft_uint16_t a)
{
  ft_uint8_t f;
  ft_int16_t s0,s1;

  if (a & 32768)
    return -SAMAPP_qsin(a & 32767);
  if (a & 16384)
      a = 32768 - a;
  f = a & 127;
  s0 = ft_pgm_read_word(sintab + (a >> 7));
  s1 = ft_pgm_read_word(sintab + (a >> 7) + 1);
  return (s0 + ((ft_int32_t)f * (s1 - s0) >> 7));
}

/* cos funtion */
ft_int16_t SAMAPP_qcos(ft_uint16_t a)
{
  return (SAMAPP_qsin(a + 16384));
}
#endif



/* Boot up for FT800 followed by graphics primitive sample cases */
/* Initial boot up DL - make the back ground green color */
const ft_uint8_t FT_DLCODE_BOOTUP[12] = 
{
    255,255,255,2,//GPU instruction CLEAR_COLOR_RGB
    7,0,0,38, //GPU instruction CLEAR
    0,0,0,0,  //GPU instruction DISPLAY
};


char *info[] = {  "FT800 ImageViewer Application",
                          "APP to demonstrate interactive Jpeg decode,",
                          "using Blend function, Bitmap flip,", 
                          "& Jpeg decode"
                       }; 

typedef struct 
{
	  char name[20];
	  unsigned short file_size;
}Image;
Image Image_prop[20];


static ft_uint16_t cts=0;
FILE *pfile;
static ft_uint16_t filesize;

static ft_uint8_t home_star_icon[] = {0x78,0x9C,0xE5,0x94,0xBF,0x4E,0xC2,0x40,0x1C,0xC7,0x7F,0x2D,0x04,0x8B,0x20,0x45,0x76,0x14,0x67,0xA3,0xF1,0x0D,0x64,0x75,0xD2,0xD5,0x09,0x27,0x17,0x13,0xE1,0x0D,0xE4,0x0D,0x78,0x04,0x98,0x5D,0x30,0x26,0x0E,0x4A,0xA2,0x3E,0x82,0x0E,0x8E,0x82,0xC1,0x38,0x62,0x51,0x0C,0x0A,0x42,0x7F,0xDE,0xB5,0x77,0xB4,0x77,0x17,0x28,0x21,0x26,0x46,0xFD,0x26,0xCD,0xE5,0xD3,0x7C,0xFB,0xBB,0xFB,0xFD,0xB9,0x02,0xCC,0xA4,0xE8,0x99,0x80,0x61,0xC4,0x8A,0x9F,0xCB,0x6F,0x31,0x3B,0xE3,0x61,0x7A,0x98,0x84,0x7C,0x37,0xF6,0xFC,0xC8,0xDD,0x45,0x00,0xDD,0xBA,0xC4,0x77,0xE6,0xEE,0x40,0xEC,0x0E,0xE6,0x91,0xF1,0xD2,0x00,0x42,0x34,0x5E,0xCE,0xE5,0x08,0x16,0xA0,0x84,0x68,0x67,0xB4,0x86,0xC3,0xD5,0x26,0x2C,0x20,0x51,0x17,0xA2,0xB8,0x03,0xB0,0xFE,0x49,0xDD,0x54,0x15,0xD8,0xEE,0x73,0x37,0x95,0x9D,0xD4,0x1A,0xB7,0xA5,0x26,0xC4,0x91,0xA9,0x0B,0x06,0xEE,0x72,0xB7,0xFB,0xC5,0x16,0x80,0xE9,0xF1,0x07,0x8D,0x3F,0x15,0x5F,0x1C,0x0B,0xFC,0x0A,0x90,0xF0,0xF3,0x09,0xA9,0x90,0xC4,0xC6,0x37,0xB0,0x93,0xBF,0xE1,0x71,0xDB,0xA9,0xD7,0x41,0xAD,0x46,0xEA,0x19,0xA9,0xD5,0xCE,0x93,0xB3,0x35,0x73,0x0A,0x69,0x59,0x91,0xC3,0x0F,0x22,0x1B,0x1D,0x91,0x13,0x3D,0x91,0x73,0x43,0xF1,0x6C,0x55,0xDA,0x3A,0x4F,0xBA,0x25,0xCE,0x4F,0x04,0xF1,0xC5,0xCF,0x71,0xDA,0x3C,0xD7,0xB9,0xB2,0x48,0xB4,0x89,0x38,0x20,0x4B,0x2A,0x95,0x0C,0xD5,0xEF,0x5B,0xAD,0x96,0x45,0x8A,0x41,0x96,0x7A,0x1F,0x60,0x0D,0x7D,0x22,0x75,0x82,0x2B,0x0F,0xFB,0xCE,0x51,0x3D,0x2E,0x3A,0x21,0xF3,0x1C,0xD9,0x38,0x86,0x2C,0xC6,0x05,0xB6,0x7B,0x9A,0x8F,0x0F,0x97,0x1B,0x72,0x6F,0x1C,0xEB,0xAE,0xFF,0xDA,0x97,0x0D,0xBA,0x43,0x32,0xCA,0x66,0x34,0x3D,0x54,0xCB,0x24,0x9B,0x43,0xF2,0x70,0x3E,0x42,0xBB,0xA0,0x95,0x11,0x37,0x46,0xE1,0x4F,0x49,0xC5,0x1B,0xFC,0x3C,0x3A,0x3E,0xD1,0x65,0x0E,0x6F,0x58,0xF8,0x9E,0x5B,0xDB,0x55,0xB6,0x41,0x34,0xCB,0xBE,0xDB,0x87,0x5F,0xA9,0xD1,0x85,0x6B,0xB3,0x17,0x9C,0x61,0x0C,0x9B,0xA2,0x5D,0x61,0x10,0xED,0x2A,0x9B,0xA2,0x5D,0x61,0x10,0xED,0x2A,0x9B,0xA2,0x5D,0x61,0x10,0xED,0x2A,0x9B,0xED,0xC9,0xFC,0xDF,0x14,0x54,0x8F,0x80,0x7A,0x06,0xF5,0x23,0xA0,0x9F,0x41,0xF3,0x10,0x30,0x4F,0x41,0xF3,0x18,0x30,0xCF,0xCA,0xFC,0xFF,0x35,0xC9,0x79,0xC9,0x89,0xFA,0x33,0xD7,0x1D,0xF6,0x5E,0x84,0x5C,0x56,0x6E,0xA7,0xDA,0x1E,0xF9,0xFA,0xAB,0xF5,0x97,0xFF,0x2F,0xED,0x89,0x7E,0x29,0x9E,0xB4,0x9F,0x74,0x1E,0x69,0xDA,0xA4,0x9F,0x81,0x94,0xEF,0x4F,0xF6,0xF9,0x0B,0xF4,0x65,0x51,0x08};

                         
ft_void_t home_setup()
{
  Ft_Gpu_Hal_WrCmd32(phost,CMD_INFLATE);
  Ft_Gpu_Hal_WrCmd32(phost,250*1024L);
  Ft_Gpu_Hal_WrCmdBuf(phost,home_star_icon,sizeof(home_star_icon));
  
  Ft_Gpu_CoCmd_Dlstart(phost);        // start
  Ft_App_WrCoCmd_Buffer(phost,CLEAR(1,1,1));
  Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(255, 255, 255));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(13));    // handle for background stars
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SOURCE(250*1024L));      // Starting address in gram
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_LAYOUT(L4, 16, 32));  // format 
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SIZE(NEAREST, REPEAT, REPEAT, 512, 512  ));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(14));    // handle for background stars
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SOURCE(250*1024L));      // Starting address in gram
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_LAYOUT(L4, 16, 32));  // format 
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SIZE(NEAREST, BORDER, BORDER, 32, 32  ));
  Ft_App_WrCoCmd_Buffer(phost,DISPLAY());
  Ft_Gpu_CoCmd_Swap(phost);
  Ft_App_Flush_Co_Buffer(phost);
  Ft_Gpu_Hal_WaitCmdfifo_empty(phost);
}
static ft_uint8_t sk=0;
ft_uint8_t Read_Keys()
{
  static ft_uint8_t Read_tag=0,temp_tag=0,ret_tag=0;	
  Read_tag = Ft_Gpu_Hal_Rd8(phost,REG_TOUCH_TAG);
  ret_tag = NULL;
  if(Read_tag!=NULL)								// Allow if the Key is released
  {
    if(temp_tag!=Read_tag)
    {
      temp_tag = Read_tag;	
      sk = Read_tag;										// Load the Read tag to temp variable	
    }  
  }
  else
  {
    if(temp_tag!=0)
    {
      ret_tag = temp_tag;
    }  
    sk = 0;
  }
  return ret_tag;
}

ft_void_t Info()
{
  ft_uint16_t dloffset = 0,z;
  Ft_CmdBuffer_Index = 0;

  Ft_Gpu_CoCmd_Dlstart(phost); 
  Ft_App_WrCoCmd_Buffer(phost,CLEAR(1,1,1));
  Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(255,255,255));
  Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,FT_DispHeight/2,26,OPT_CENTERX|OPT_CENTERY,"Please tap on a dot");
  Ft_Gpu_CoCmd_Calibrate(phost,0);
  Ft_App_WrCoCmd_Buffer(phost,DISPLAY());
  Ft_Gpu_CoCmd_Swap(phost);
  Ft_App_Flush_Co_Buffer(phost);
  Ft_Gpu_Hal_WaitCmdfifo_empty(phost);
  
  Ft_Gpu_CoCmd_Logo(phost);
  Ft_App_Flush_Co_Buffer(phost);
  Ft_Gpu_Hal_WaitCmdfifo_empty(phost);
  while(0!=Ft_Gpu_Hal_Rd16(phost,REG_CMD_READ)); 
  dloffset = Ft_Gpu_Hal_Rd16(phost,REG_CMD_DL);
  dloffset -=4;
  Ft_Gpu_Hal_WrCmd32(phost,CMD_MEMCPY);
  Ft_Gpu_Hal_WrCmd32(phost,100000L);
  Ft_Gpu_Hal_WrCmd32(phost,RAM_DL);
  Ft_Gpu_Hal_WrCmd32(phost,dloffset);
  do
  {
    Ft_Gpu_CoCmd_Dlstart(phost);   
    Ft_Gpu_CoCmd_Append(phost,100000L,dloffset);
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_A(256));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_A(256));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_B(0));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_C(0));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_D(0));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_E(256));
    Ft_App_WrCoCmd_Buffer(phost,BITMAP_TRANSFORM_F(0));  
    Ft_App_WrCoCmd_Buffer(phost,SAVE_CONTEXT());	
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(219,180,150));
    Ft_App_WrCoCmd_Buffer(phost,COLOR_A(220));
    Ft_App_WrCoCmd_Buffer(phost,BEGIN(EDGE_STRIP_A));
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2F(0,FT_DispHeight*16));
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2F(FT_DispWidth*16,FT_DispHeight*16));
    Ft_App_WrCoCmd_Buffer(phost,COLOR_A(255));
    Ft_App_WrCoCmd_Buffer(phost,RESTORE_CONTEXT());	
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(0,0,0));
    // INFORMATION 
    Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,20,28,OPT_CENTERX|OPT_CENTERY,info[0]);
    Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,60,26,OPT_CENTERX|OPT_CENTERY,info[1]);
    Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,90,26,OPT_CENTERX|OPT_CENTERY,info[2]);  
    Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,120,26,OPT_CENTERX|OPT_CENTERY,info[3]);  
    Ft_Gpu_CoCmd_Text(phost,FT_DispWidth/2,FT_DispHeight-30,26,OPT_CENTERX|OPT_CENTERY,"Click to play");
    if(sk!='P')
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(255,255,255));
    else
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(100,100,100));
    Ft_App_WrCoCmd_Buffer(phost,BEGIN(FTPOINTS));   
    Ft_App_WrCoCmd_Buffer(phost,POINT_SIZE(20*16));
    Ft_App_WrCoCmd_Buffer(phost,TAG('P'));
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2F((FT_DispWidth/2)*16,(FT_DispHeight-60)*16));
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(180,35,35));
    Ft_App_WrCoCmd_Buffer(phost,BEGIN(BITMAPS));
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2II((FT_DispWidth/2)-14,(FT_DispHeight-75),14,4));
    Ft_App_WrCoCmd_Buffer(phost,DISPLAY());
    Ft_Gpu_CoCmd_Swap(phost);
    Ft_App_Flush_Co_Buffer(phost);
    Ft_Gpu_Hal_WaitCmdfifo_empty(phost);
  }while(Read_Keys()!='P');
}

static byte istouch()
{
  return !(Ft_Gpu_Hal_Rd16(phost,REG_TOUCH_RAW_XY) & 0x8000);
}

ft_uint16_t Ft_List_Out_files()
{ 	
	ft_uint16_t nooffiles=0;

#ifdef MSVC_PLATFORM
    char *path = "..\\..\\..\\Test";
	struct _finddata_t Files;
	long file_spec;	
	if(!_chdir(path))
	file_spec = _findfirst("*.jpg*", &Files); else return nooffiles;	
	ft_strcpy_P(Image_prop[nooffiles].name,Files.name);
	Image_prop[nooffiles].file_size = (Files.size+3)&~3;
	nooffiles++;
	while(_findnext(file_spec,&Files)==0)
	{
		ft_strcpy_P(Image_prop[nooffiles].name,Files.name);
		Image_prop[nooffiles].file_size = (Files.size+3)&~3;
		nooffiles++;
	}
	return nooffiles;
#endif
}


ft_void_t Load_Jpeg()
{
	ft_uint8_t imbuff[8192];
	ft_uint16_t blocklen;
	while(filesize > 0)
	{
		blocklen = filesize>8192?8192:filesize;
		fread(imbuff,1,blocklen,pfile);							/* copy the data into pbuff and then transfter it to command buffer */			
		filesize -= blocklen;
		Ft_Gpu_Hal_WrCmdBuf(phost,imbuff,blocklen);				/* copy data continuously into command memory */
	}
	fclose(pfile);												/* close the opened jpg file */
}

static ft_uint16_t nooffiles = 0;
ft_void_t Loadimage2ram(ft_uint8_t bmphandle)
{

	pfile = fopen(Image_prop[cts].name,"rb");			// read Binary (rb)
    //if(pfile==NULL) {	perror("File not found");
    //						cts = 0; return;}

	filesize = Image_prop[cts].file_size;
	cts++;
    if(cts>(nooffiles-1)) cts = 0;
	fseek(pfile,0,SEEK_SET);

	
	Ft_Gpu_Hal_WrCmd32(phost,CMD_LOADIMAGE);
	Ft_Gpu_Hal_WrCmd32(phost,(bmphandle ? 131072L : 100));
	Ft_Gpu_Hal_WrCmd32(phost,0); 
	Load_Jpeg();
}





ft_void_t Imageviewer()
{
  ft_uint16_t i,xv;
  ft_uint16_t aspect_ratio = 0;
  ft_uint16_t transform = 273L;
  
  ft_int32_t  px = ((FT_DispWidth-320)/2)+aspect_ratio,
	      x = ((FT_DispWidth-320)/2)+aspect_ratio,
	      tracker=0,temp_x;


  
  ft_uint8_t 
 		r = 1,
		loaded = 0,Touch_detected=0;

  temp_x = x;
  
  Ft_Gpu_Hal_Wr16(phost,REG_VOL_SOUND,100);
  Ft_Gpu_Hal_Wr16(phost,REG_SOUND,0x51);
 
   #ifdef MSVC_PLATFORM
	nooffiles = Ft_List_Out_files();
	if(nooffiles==NULL)
	{
		printf("\n Files not found");
		return;
	}	
	#endif


  Loadimage2ram(r);	
 
  for (i = 0; i < 64; i++)
  Ft_Gpu_Hal_Wr8(phost,i,96- (3 * i / 2));
  Ft_CmdBuffer_Index = 0;
  Ft_Gpu_CoCmd_Dlstart(phost);    
  Ft_App_WrCoCmd_Buffer(phost,CLEAR(1,1,1));
  Ft_App_WrCoCmd_Buffer(phost, BITMAP_HANDLE(r));
  Ft_App_WrCoCmd_Buffer(phost, BITMAP_SOURCE((r ? 131072L : 100)));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_LAYOUT(RGB565,320L*2,194));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SIZE(NEAREST,BORDER,BORDER,320,194));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(2));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SOURCE(0));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_LAYOUT(L8, 1, 64));
  Ft_App_WrCoCmd_Buffer(phost,BITMAP_SIZE(NEAREST, REPEAT, BORDER, FT_DispWidth,64));
  Ft_App_WrCoCmd_Buffer(phost,BEGIN(BITMAPS));
  Ft_App_WrCoCmd_Buffer(phost,VERTEX2II(x, (10+aspect_ratio),r, 0));	
  Ft_App_WrCoCmd_Buffer(phost,DISPLAY());
  Ft_Gpu_CoCmd_Swap(phost);
  Ft_App_Flush_Co_Buffer(phost); 
  Ft_Gpu_Hal_WaitCmdfifo_empty(phost);	 
  while(1)
  {
    Ft_Gpu_CoCmd_Dlstart(phost);  
    Ft_App_WrCoCmd_Buffer(phost,CLEAR(1,1,1));
    Ft_Gpu_CoCmd_Gradient(phost,0, FT_DispHeight/2, 0x000000, 0, FT_DispHeight, 0x605040);
    Ft_App_WrCoCmd_Buffer(phost,COLOR_RGB(255,255,255));
    Ft_App_WrCoCmd_Buffer(phost,BEGIN(BITMAPS));
    if (x != temp_x)
    {
      Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(r ^ 1));
      Ft_App_WrCoCmd_Buffer(phost,CELL(0));
      Ft_App_WrCoCmd_Buffer(phost,VERTEX2F(16 * (x-FT_DispWidth-temp_x), 16 *(10+aspect_ratio)));
    }
    
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2II(x, (10+aspect_ratio),r, 0));	
    Ft_App_WrCoCmd_Buffer(phost,SAVE_CONTEXT());
    Ft_App_WrCoCmd_Buffer(phost,COLOR_MASK(0,0,0,1));
    Ft_App_WrCoCmd_Buffer(phost,BLEND_FUNC(ONE, ZERO));
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2II(0, 212, 2, 0));
    Ft_App_WrCoCmd_Buffer(phost,COLOR_MASK(1,1,1,1));
    Ft_App_WrCoCmd_Buffer(phost,BLEND_FUNC(DST_ALPHA, ONE_MINUS_DST_ALPHA));

    Ft_Gpu_CoCmd_LoadIdentity(phost);
    Ft_Gpu_CoCmd_Translate(phost,(temp_x)*65536L, 65536L*96.5);
    Ft_Gpu_CoCmd_Scale(phost,1*65536, 65536*-1);
    Ft_Gpu_CoCmd_Translate(phost,-(temp_x)*65536L, 65536L*-96.5);
    Ft_Gpu_CoCmd_SetMatrix(phost);
    
    if (x != temp_x)
    {
	Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(r ^ 1));
	Ft_App_WrCoCmd_Buffer(phost,CELL(0));
	Ft_App_WrCoCmd_Buffer(phost,VERTEX2F(16 * (x-FT_DispWidth-temp_x), 16 * 212));
    }
    Ft_App_WrCoCmd_Buffer(phost,VERTEX2II(x, 212, r, 0));
    Ft_App_WrCoCmd_Buffer(phost,RESTORE_CONTEXT());
		
    if(px == temp_x && loaded==0) 
    {  
      Ft_App_WrCoCmd_Buffer(phost,BITMAP_HANDLE(r^1));
      Ft_App_WrCoCmd_Buffer(phost,BITMAP_SOURCE(((r^1) ? 131072L : 100)));
      Ft_App_WrCoCmd_Buffer(phost,BITMAP_LAYOUT(RGB565,320L*2,194));
      Ft_App_WrCoCmd_Buffer(phost,BITMAP_SIZE(NEAREST,BORDER,BORDER,320,194));
      Loadimage2ram(r ^ 1);
      loaded = 1;    
   }

    Ft_App_WrCoCmd_Buffer(phost,DISPLAY());
    Ft_Gpu_CoCmd_Swap(phost);
    Ft_App_Flush_Co_Buffer(phost);
    Ft_Gpu_Hal_WaitCmdfifo_empty(phost);	
 
  tracker = Ft_Gpu_Hal_Rd32(phost,REG_TOUCH_SCREEN_XY);
  if(loaded && x == temp_x && tracker!=0x80008000)
  if (loaded && x == temp_x && tracker!=0x80008000)
  {

    Ft_Gpu_Hal_Wr8(phost,REG_PLAY,1);	// Play the Sound	
    x = FT_DispWidth; 
    r ^= 1;
    loaded = 0;	
  }
  xv = 1 + x / 16;
  px = x;
  x = max(temp_x, x - xv);
 }
}


#ifdef MSVC_PLATFORM
/* Main entry point */
ft_int32_t main(ft_int32_t argc,ft_char8_t *argv[])
#endif
#ifdef ARDUINO_PLATFORM
ft_void_t setup()
#endif
{
	Ft_Gpu_HalInit_t halinit;
	
	halinit.TotalChannelNum = 1;

              
	Ft_Gpu_Hal_Init(&halinit);
	host.hal_config.channel_no = 0;
#ifdef MSVC_PLATFORM_SPI
	host.hal_config.spi_clockrate_khz = 12000; //in KHz
#endif
#ifdef ARDUINO_PLATFORM_SPI
	host.hal_config.spi_clockrate_khz = 4000; //in KHz
#endif
        Ft_Gpu_Hal_Open(&host);
            
	phost = &host;

    Ft_BootupConfig();

	printf("reg_touch_rz =0x%x ", Ft_Gpu_Hal_Rd16(phost, REG_TOUCH_RZ));
	printf("reg_touch_rzthresh =0x%x ", Ft_Gpu_Hal_Rd32(phost, REG_TOUCH_RZTHRESH));
	printf("reg_touch_tag_xy=0x%x",Ft_Gpu_Hal_Rd32(phost, REG_TOUCH_TAG_XY));
	printf("reg_touch_tag=0x%x",Ft_Gpu_Hal_Rd32(phost, REG_TOUCH_TAG));


    /*It is optional to clear the screen here*/	
    Ft_Gpu_Hal_WrMem(phost, RAM_DL,(ft_uint8_t *)FT_DLCODE_BOOTUP,sizeof(FT_DLCODE_BOOTUP));
    Ft_Gpu_Hal_Wr8(phost, REG_DLSWAP,DLSWAP_FRAME);
    
    Ft_Gpu_Hal_Sleep(1000);//Show the booting up screen. 


	home_setup();
	Info(); 
	Imageviewer();   
	/* Close all the opened handles */
    Ft_Gpu_Hal_Close(phost);
    Ft_Gpu_Hal_DeInit();
#ifdef MSVC_PLATFORM
	return 0;
#endif
}

void loop()
{
}



/* Nothing beyond this */













